Localization in Godot 4 – Tutorial
Localization in Godot 4 involves adapting your game to different languages so that it can be enjoyed by players all over the world.
Saving and loading game data is a crucial feature for any game, as it allows players to continue their progress even after closing the game. A save and load system for Godot 4 is relatively straightforward, but it requires some knowledge of how to work with files and data structures.